AI Insights · Timothy · April 2024
Performance of Top 5 Otome Games in Kuwait for Q1 2024
In the first quarter of 2024, top otome games in Kuwait showed varied performance in downloads, revenue, and active users. Read on for detailed insights.
In Q1 2024, the top otome games in Kuwait exhibited diverse trends in downloads, revenue, and active users. Here's a detailed look at their performance:
Love and Deepspace from INFOLD PTE. LTD. experienced a dynamic quarter. Weekly revenue peaked at approximately $888 in early February before tapering off to around $375 by the end of March. Downloads saw a decline from 352 in mid-January to 68 by the end of the quarter. Active users initially increased to 474 by the end of January but gradually decreased to around 339 by late March.
IkemenSengoku Otome Anime Game by CYBIRD Co., Ltd. saw modest activity. Weekly downloads varied slightly, peaking at 22 in early February and ending at 7 in late March. Active users showed an upward trend, increasing from 20 in early February to 46 by mid-March, before settling at 31 in late March.
Obey Me! - Anime Otome Sim - by NTT Solmare had fluctuating metrics. Revenue peaked at $135 in early January, with some fluctuations, and ended the quarter at $94. Downloads were minimal, peaking at 24 in mid-January and dropping to 2 by the end of March. Active users remained relatively steady, starting at 79 in early January and ending at 60 in late March.
ChatLinx Otome Text Story Game from WEBELINX GAMES DOO showed a decline in downloads, starting at 30 in early January and reaching zero by early February. No revenue or active user data was reported for this quarter.
Is It Love? Drogo - Vampire by 1492 Studio had minimal activity. Downloads were sporadic, peaking at 12 in mid-March and dropping to 1 by late March. No revenue or active user data was reported for this quarter.
For more insights and detailed analytics, visit Sensor Tower.